The purpose of this blog is primarily to serve as a place to keep a running log of the development of this game, drop things like screenshots, prototypes, and just a way to keep accountable for the development of this game. A place to be free of constraint and post ideas and ramblings while this whatever-it-turns-out-to be unfolds.

What I'm not here to do is:

  • Start a Kickstarter promising the world and never delivering, ask you or anyone to believe in me, i may stop working on this thing at any time without having shipped anything.
  • Never have a pre-order for anything because taking a leap like that with someone as untested as me is just straight up foolish on everyone's part.
  • Try to sell you on the merits of this game. Ask anyone for anything. This is all about DIY game dev.